

With the resource production and colonization, I was sleepwalking through it after my first game.

Just as in previous games within the franchise, this one is divided into two distinct modes of play: the resource management and the combat. The Age of Wonders franchise has always been a more conquest-centric experience, trying to give us deep combat over diplomatic and nonviolent solutions that games like Civilization have become known for, and the difference in sensibilities is palpable from the moment you boot it up. These disparate franchises have taken their systems into the future and into space, with the design tendencies manifesting very differently within the setting. The comparison kept coming to my mind while playing the game, but Planetfall kept reminding me that it wasn’t Alpha Centauri and that I should be ashamed for even trying to put them in the same box. Both are turn-based strategy games that took to the stars after more ancient-themed predecessors. Continued abuse of our services will cause your IP address to be blocked indefinitely.In a lot of ways, Age of Wonders: Planetfall feels like critically acclaimed Sid Meier’s Alpha Centauri. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.

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